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Tracking and Target Identification


ARCON is actively involved in developing fusion algorithms and fusion trackers. We perform in-depth research in the areas of optimal and sub-optimal fusion algorithms for tracking application. We have implemented test bed tracking systems based on measurement fusion and track fusion incorporating state of the art trackers.



Target detection acquisition and tracking

ARCON has implemented various target detection algorithms based on statistical decision theory. We have developed target detection and acquisition algorithm based on ML-PDA estimator. We also implemented trackers based on IMM and MHT. ARCON has he expertise to design, develop and implement a complete tracking subsystem for surveillance operations.

Information fusion and fusion tracker

When multiple dissimilar sources deliver different types of data to an information system, identifying the correct association of information to a common object and deriving the desired output in real time is a major challenge in the IT industry. ARCON has developed the expertise to perform multi-dimensional association of data to a common object and simultaneously extract the fused information with very low probability of misassociation. Based on this principle we have developed a fusion tracker for ATC tracking subsystem.

Target identification and surveillance

Identifying cooperative and non-cooperative targets is an important function of a surveillance system. ARCON has designed and implemented a surveillance system that makes use of the target's behavior and received information together with a-priori information to classify targets into these categories.

Aircraft trajectory simulation

A valuable tool in our analysis of ATC systems is our multi-sensor multi-target trajectory simulator. This simulator accepts scenario inputs from a text file and outputs sensor measurements in both CD-2 and ASTERIX formats. This simulator is capable of delivering ADS-B measurements as well. It displays the target trajectories in real time using an OpenGL display interface and has a GUI developed using Visual C++ MFC.